![]() They are good at getting out of troubles and rather rogue-like. ![]() Swordsage: knowledgeable, but hard to recharge maneuvers. Now we need the focus and what makes it special. Warblades aren't as knowledgeable as swordsages, so they have more "hit hard" maneuvers and fewer "set your sword on fire" ones, but they know their environment and are smart enough to create their own opportunities.Ĭrusaders aren't really that similar to paladins, despite being pushed that way they're more of a wildcard type who pulls out crazy stunts in the spur of the moment, with "divine inspiration" tacked on as justification. They also can't use the disciplines based on leadership and tactics at all. Swordsage is the most extreme case in ToB - they can do lots of flashy things, but their knowledge of how to actually fight drops behind, and they can be caught with their pants down easily. The swordsage in my opinion is the most unique of the three classes and the easiest to integrate as a base class with its own niche, whereas the crusader overlaps with paladin and warblade overlaps with fighter.There's a difference in philosophy between focusing on fundamentals or on advanced techniques. I know that there exists a 3pp Pathfinder update for ToB, but has there been any archetypes homebrewed specifically for the 3.5 classes? What are your thoughts on granting access to all nine disciplines to a single martial adept class? Has anyone created or know of a homebrew class which is a hybrid of the three base classes (crusader, swordsage, and warblade)? What might some balance issues be? For context, my setting assumes Pathfinder 1e and I have already adapted the martial adept classes to Pathfinder. The swordsage in my opinion is the most unique of the three classes and the easiest to integrate as a base class with its own niche, whereas the crusader overlaps with paladin and warblade overlaps with fighter. But, as I’m developing details, I’m not sure that I want all three base classes to be present in the world, in part so they don’t overshadow the other martial classes and I’m part so they fill their own niche as practitioners of blade magic. Now, I really like Book of the Nine Swords and I think that the martial adept is one of the most fascinating concepts for a PC class. He's trading the redundant dodges for more damage reduction, which he loves.As I’m working on my campaign setting and fleshing out the place for the various classes, I’ve come to the martial adept classes from ToB. With the Extra Rage feat, 1 to 2 levels are the most anyone should take Barbarian for, especially considering that Warblades get uncanny dodge and improved uncanny dodge on their own.I argued for both crusader and factotum, but he doesn't like either, and wants rage progression. ![]() If the player is interested in getting Rage as a class ability, I would suggest diping in Barbarian for 2 levels max, then taking more levels of Warblade or Factotum instead of staying with the Barbarian line. If the Warblade side focused on Diamond Mind, Iron Heart and possibly Tiger Claw then the Crusader Side could focus on White Raven, Devoted Spirit and Stone Dragon.Īs a Factotum he could play the rampaging Warblade on one side and Inspector Gagdet on the other being able to randomly bust out every single skill use on a whim. ![]() Warblades and Crusaders both get short lists of maneuvers that they can choose from. Crusaders get AMAZING tanking abilities and Factotums get EVERYTHING. Level 5 start, 42 point buy with a bonus of +4 to the stat you leave lowest, max HP from hit die, plus 2 extra per die from a bonus feat.Ĭrusader or Factotum would be better. His concept is a powerful protector who shields his wizard friend and is generally tank-like in attack as well as toughness. Any suggestions? It doen't need to be high power as long as it's fun, and hopefully adds to his attack and defence. At the moment he's very interested in rogue, for sneak attacks (we know it's not optimal when you use THWs), skills and trapfinding, but he's not sure. He was interested in barbarian, for rage, but he already has pretty much every other feature of the class, so that would be a terrible waste. He's playing a warforged with Warblade as his main class, wielding a scythe and with a hidden automatic crossbow hidden in his hand (he can fire it while his hands are full, and use it as part of a full attack, etc.), but we're not sure what to pair it with. For my new campaign one of the players will be playing a warforged, and we're not sure what sort of build he should have.
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